In March 2024, NVIDIA revealed that Ubisoft’s Star Wars: Outlaws will support DLSS 3 and Reflex, as well as Ray Tracing effects. And today, the green team announced that this new Star Wars game will also support DLSS 3.5 Ray Reconstruction at launch.
DLSS 3.5 promises to deliver a visibly enhanced visual experience compared to traditional denoising techniques. NVIDIA has stated that Ray Reconstruction has been trained on five times more data than DLSS3. It has been trained to incorporate additional game and software engine data, recognize various ray-traced effects, distinguish between good and bad temporal and spatial pixels, and preserve high-frequency data for upscaling.
The ultimate goal of Ray Reconstruction is to improve the visual quality of ray-traced global illumination, shadows, reflections and ambient occlusion. By using it, we should get better RT visuals with a slightly improved performance. So, no more noisy RT effects like those we saw in the Avatar game.
Star Wars Outlaws is set between the events of The Empire Strikes Back and Return of the Jedi. In this game, players will explore distinct planets across the galaxy, both iconic and new.
Players will assume the role of Kay Vess; an emerging scoundrel seeking freedom and the means to start a new life. Alongside Vess, players will find her companion Nix. Players will fight, steal, and outwit their way through the galaxy’s crime syndicates as they join the galaxy’s most wanted.
Ubisoft will release this new Star Wars game on August 30th. We can also expect to get a new trailer for it later this month at the Ubisoft Forward 2024 showcase.
Stay tuned for more!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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