Thursday, November 14, 2024

In a rare triumph for videogame discourse, God of War Ragnarok will have a setting to reduce puzzle hints on PC

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Back when God of War Ragnarok released on the various PlaysStation, Kratos and company ignited a wildfire of takes from frustrated players. The problem was puzzles—or rather, the fact that Ragnarok’s only provided a scant few seconds of attempting potential solutions before Atreus or Mimir would shout out exactly what you needed to do to progress.

Ragnarok did have a “Puzzle Timing” setting in the accessibility options, but as a Polygon piece about the puzzle hints noted just two days after Ragnarok’s release, that setting extends the available time for successfully completing a puzzle with a time limit. As Sony Santa Monica lead UX designer Mila Pavlin told Polygon, “Those settings do not impact the banter.”

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