Thursday, November 14, 2024

Helldivers 2’s loudest players go nuclear over another unpopular nerf, but Arrowhead CEO keeps calm: ‘Some are going ‘Buff everything!’ Others are saying ‘It’s too easy!’ Most are just playing.’

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Helldivers 2 got its biggest update in months today: the Escalation of Freedom patch adds a new highest difficulty (Level 10), a swamp planet biome, new enemy types, and missions. It’s a great day to return to what is still easily my game of the year so far, but in the loudest corners of the Helldivers 2 community, conversation around today’s update has been dominated by two bullet points in the patch notes. The fan-favorite flamethrower got nerfed, and the subreddit has gone nuclear over it:

  • Adjusted flame effects to work more realistically.
  • It doesn’t go through various bodies/objects where bounce off would be the expected behavior, like on armors and static objects.

What this means is that the flamethrower’s flames no longer penetrate the thick armor plating on Chargers. That’s a shame, because the flamethrower’s penchant for melting Chargers in seconds was considered one of the best reasons to bring it as your support weapon—its power justified the risk of burning yourself and teammates in the process.

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