One of my concerns with the downward-trending numbers of Helldivers 2 is that every update for the game had not really moved the needle upward again, and in fact, most of its updates were being poorly received by fans. I said the only moment that may reverse things a bit would be finally dropping the Illuminate aliens into the game and now, after The Game Awards, here we are.
The arrival of the Illuminate was a segment on that show, and the update went live right at that moment. Normally, Helldivers 2 might just quietly drop this into the game and wait for fans to discover it, but I think The Game Awards was worth breaking kayfabe to get players back. And it has very much worked.
The update has been widely well-received by players with new enemies to fight and new city-based zones to fight in. The result has been the largest playercount spike the game has seen, in terms of where the playercount was and where it is now.
At the start of the month, Helldivers 2 was capping out at around 30,000 concurrent players a night on Steam, and when the update hit, that went up 500% to 150,000 concurrents. This is the highest playercount in the game has been since April 2024, and a third of its all-time high at launch. There is also console to consider as well, though PC numbers for Helldivers have been higher than PS5 since the start.
Helldivers 2 continues to show that its dynamic, changing galaxy has a lot of potential for long-term success. No, it’s almost certainly never going to reach its launch highs, but that’s hardly unusual, and if an update can spike the playerbase this much, that’s a good sign they can produce more content like that in the future in quasi-“expansion” form. You’re not going to see this happen with patches that add a few new zones or guns or enemies, but if they can keep building on this, sure, there’s no reason to think Helldivers 2 can’t have a worthwhile future ahead, avoiding the grave of so many other dead multiplayer titles.
There’s still no real way to know what Sony’s original expectations for Helldivers 2 actually were, given that its massive release far surpassed anything they had in mind, no doubt. But given that Sony has struggled to produce live service hits, with Concord a generation-defining disaster and projects like The Last of Us factions cancelled, it certainly should keep devoting resources to making Helldivers 2 live as long as possible, and this expansion is a great look at how that should happen going forward.
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Pick up my sci-fi novels the Herokiller series and The Earthborn Trilogy.