A new Elden Ring patch is now live on PC and consoles, introducing significant changes to the final boss of the Shadow of the Erdtree expansion and more.
Patch 1.14 makes plenty of adjustments for the final boss battle of the expansion, changing the attack pattern at the beginning of the battle, adjusting some attacks, and decreasing their health and stamina damage. The range of some non-weapon-based attacks was also reduced, while the visibility of some attack effects has been improved. The visibility changes, in particular, are extremely welcome, as I have found one of the biggest issues in this boss battle, other than the massive range of most attacks, is the visual clutter that makes it hard to understand what’s going on.
The new Elden Ring patch also includes the usual slew of PvP and general balance changes and bug fixes. You can find the full patch notes by going here.
Despite the high challenge level, the Elden Ring: Shadow of the Erdtree expansion is a worthy addition to the experience and one of the best expansions FromSoftware has put out to date. You can learn more about it in my review.
Elden Ring: Shadow of the Erdtree expands the base game by offering more of what made it one of the best open-world games ever. It features a well-sized map dense with secrets to discover, new masterfully designed dungeons, and introduces new, fun tools to help the Tarnished tackle some of the most challenging enemies in the game’s dark and brutal world. While the lack of new gameplay mechanics may disappoint some, don’t let this deter you. Shadow of the Erdtree is every bit as good as the base game, and it is an essential purchase for all those who loved FromSoftware’s amazing action role-playing game.
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