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EA execs say generative AI is “not merely a buzzword for us, it’s the very core of our business,” then pretend to tell a computer to generate buildings live on stage

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EA gathered a whole bunch of executives and bean counters together for a lengthy Investor Day presentation today, September 17, much of which gave two big thumbs up to myriad forms of generative AI, an increasingly divisive topic in the games industry and a driving reason behind the video game actor strike.

“AI in its different forms has always been central to this creative journey,” begins EA CEO Andrew Wilson. “We all remember playing against the AI. And it has evolved into today’s innovations in generative AI. This remarkable technology is not merely a buzzword for us – it’s the very core of our business.”

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