Monday, October 28, 2024

Dragon Age: The Veilguard performance analysis—decent frame rates and blessedly glitch-free

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After a ten-year hiatus, Dragon Age is back. New faces, old faces; new locations, old locations. Old-school looks, cutting-edge techniques. Okay, that last one is somewhat of an exaggeration but it’s not entirely untrue. Dragon Age: The Veilguard (DA:TV) eschews the modern trend of going all-out with ultra-realistic graphics and in many ways, it doesn’t look too dissimilar to what we were treated to in Dragon Age: Inquisition from 2014.

But a decade in graphics is a veritable eternity, and things have really moved on since then, even though DA:TV still uses Electronic Arts’ Frostbite engine. So naturally that means you’ve got ray tracing, upscaling, and frame generation.

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