https://www.youtube.com/watch?v=OQKbuUXg9_4
“ PSSR is Sony’s iteration and impressions thus far have been impressive – but what happens when we stack it up directly in like-for-like scenarios with AMD’s existing FSR 3.1 technology along with Nvidia’s state-of-the-art DLSS.” – DF
Image compairisons borrowed from Neogaf’s Vick user:
link https://i.imgur.com/4AwGZTx.png
Link: https://i.imgur.com/W1KN59E.png
From Neogafs SolidQ
Link https://i.gyazo.com/7f24a24342f4269f566ea4a54a59cfe0.jpg
Overlayed:
https://i.imgur.com/SlaHjJs.gif
and
https://i.imgur.com/pu0uWqg.gif
———————————————————————————-> Update 1:
Here is PS5pro vs P5 base model, running “the Last of Us Part 2“:
https://www.youtube.com/watch?v=yzkDDMDoBhY&t=93s
In this video, its alot easier to see the benefits of a PS5pro.
————————————————————————-> update 2:
Mainly because so many people wrote they cant spot the differnce 🙂
https://www.youtube.com/watch?v=rrlw5U5_tog&t=270s
Watch this from around 4m30s into the video and onwards.
To see difference between PS5pro and PS5 base model.
So what do you guys think?
This for me hits pretty close to DLSS, at times tradeing blows in some area’s too.
This is far faaaaar better than AMD’s FSR… and better than Intel’s XeSS imo.
Last edited by JRPGfan – 6 hours ago