Xbox Series S, the lower-priced console in Microsoft’s next-gen gaming family, has 10GB of GDDR6 RAM which is shared between the CPU and GPU. While most games release fine on the lower-powered hardware, this has caused headaches for other developers, most notably Larian and Baldur’s Gate 3.
Xbox mandates that all games must run on both of its hardware models, and around half of its current install base owns the cheaper Xbox Series S. Therefore, it’s not currently an option to skip the lower-powered model and just release on Xbox Series X.
That would explain why Black Myth: Wukong remains a PS5 console exclusive, even without Sony’s interference or investment. It’s a real headache for Microsoft, and it remains to be seen whether the Game of the Year candidate will ever release on Xbox.
As we always steadfastly argued, however, this never felt like a moneyhat; Sony promotes its timed exclusives differently to what it did with Black Myth: Wukong, which was undoubtedly an important title in its portfolio, but not one it appears it actively prevented from deploying on Xbox.
[source m.weibo.cn, via thegamepost.com]